Tag Archives: Blog

Server Downtime

Hello all,

There was approximately seven hours of downtime today. This was due to an issue affecting the physical host that NewHopeMUSH resides on. Due to this, our provider had to take the server offline while they resolved the issues. This was beyond the scope of our ability to control and, unfortunately, due to security concerns, no prior warning was issued.

We understand that it is helpful to know when these things will occur but, unfortunately, we were unable to provide any notice due to the emergency maintenance.

As such, if there are any questions or concerns, please feel free to join us on our Discord at https://discord.gg/zhcCMFd

Thanks,
Kimojuno (Jeff).

Upcoming Server Upgrades

Hey all,

Our host server is upgrading the server due to discovered security issues possibly affecting the host machine. The server will be taken offline at 7:00AM UTC on January 19th, 2018. The downtime is expected to last no more then two hours. If we are needed for any reason, you can find us on Discord. The link for the Discord is https://discordapp.com/invite/zhcCMFd

I apologize for the short notice but these security concerns make it important for our host server to take these steps to ensure the security of our individual server and the data it holds. As always, I thank you for your patience and understanding.

Kimojuno.

New Staff & Staff Changes

Hello!,

There are a few staff changes to announce. Firstly, I am stepping back from my duties as Head Wizard. I have come to fully realize, and must admit, that I have not fully done everything I could to help this game. In truth, I wanted this game to be the best it could be, and I have come to realize I have not done right by this goal. As such, I am stepping back from the Head Wizard position and fully moving into the role of Head Builder & Coder.

From this moment on, Alias will be taking over the role of Head Wizard. It is my hope that with him taking the reigns that we can all come to experience what we all want from this game: Roleplay and Fun. I hope that we can all move forward and grow the game into what not only it can be but what it should be. Working together, I hope that we can all experience these things and that we can truly have fun. In truth, and I know I’m not the only one feeling this way, the game hasn’t been fun for a long time now. Let’s work together to change that.

Finally, I would like to welcome a new staff member: Leia. Leia will be working with both staff and players to design and play out new tinyplots. As such, she will quickly become one of our most seen staff members, as she works to help players have fun and roleplay more and more. Please join me in welcoming her to the team and helping her work together with all of us.

Thank you all,
Kimojuno.

RP is Open

Hey all,

Thank you all for the fantastic response in joining the game and wanting to roleplay! The game is now open for roleplaying and anyone can start a session. Feel free to go +IC and start roleplaying as your character!

Kimojuno.

Rundown of Work

Hey all,

I decided to post a basic rundown of what I have done this week.

  • Worked on some room descriptions.
  • Back-end work on the server and game.
  • Re-added website to various search engines.
  • Finished the EMH.
  • Created and finished the EMoH (Emergency Mobile Hologram)
  • Created and finished the ESH (Emergency Surgical Hologram)
  • Added the medical flag for current/future game uses.
  • Added an in-game medical log allowing entries by different medical personnel.
  • Fixed various locked exits, allowing for appropriate global IC access.
  • Updated our TMC page.
  • Added the Timeline page.
  • Added the Specifications
  • Added an auto-updating list of Turbolifts to the website.
  • Updated the Starfleet Directives page.
  • Updated the Terms of Service
  • Added a complete listing of positions on Starbase 900.
  • Added various bboards to the game, for more variety in the future.
  • Reorganized the link menu on the website.
  • Various typo fixes.
  • Opened up Guest accounts, so that people can try the game and check out the tutorial.

Well, that’s a basic rundown of what I have been up with NewHopeMUSH. I’m not sure if I’ll keep doing a summarized list or not, as trying to keep track of everything can be difficult, especially when talking about minor bug fixes, but hopefully this interests people as well. 🙂

April 2016 Update

Hey all,

This is an update about what I have been up to and where I have been.

Frankly, for awhile now, I had lost interest in working on NewHopeMUSH, due to the lack of on-going interest from other people (most people were joining then would leave), and this was very difficult for me because I got to a place of, “Why bother?”

Mind you, I’m not trying to blame other people, but trying to speak from my heart. I do apologize about taking so long to post here and explain what has been going on with me and NewHopeMUSH.

Further, while I can’t guarantee how many updates I come out with or how often they occur, I can state that I am working on the game again and have no plans to stop doing so.

I enjoy working on NewHopeMUSH and want to continue doing so. If anyone has any questions, feel free to contact me using the contact form on the website or by using the in-game @mail system.

Thank you,
Kimojuno.

About The Future

Hey all,

Just wanted to take a few moments to post about what changes we can expect in the future.

I have been working on the test game, in order to fully develop what I want from other planets, and how interstellar travel will eventually work. This excites me because it means that Away Missions will be possible and will allow for exciting and different roleplay to occur, once the game is where I believe it needs to be to be operable and ready.

I have also been working on the shuttles and turbolifts, to get everything where I want it, and where I imagine the game can and should be. For now, however, there is still for me to do. I expect that it will all take some time to perfect, simply because I am doing the majority of the work by myself, along with working full time at my job, and as such this takes a significant amount of work to progress and get where I want it to be.

Thanks for the patience,
Jeffrey.

Website Issues

Hey all,

There were some issues with the webserver today. I believe I tracked down the cause and have solved it, but should it happen again, please let me know. In any case, should anyone have any issues, please email me about it or contact me on the game via page or @mail in-game.

Thanks,
Jeffrey.

Gameserver Updates

Hello all,

Some updates have been applied to the gameserver, which NewHopeMUSH runs on, and all updates were applied without a shutdown. There should be no interruption to anything, and the game remained running while the updates were applied.

In any case, if you do see anything let me know, but everything appears to be working properly.

Thank you,
Jeffrey.

Sick Days

This week, I haven’t done much other then getting the +bio command to show where people are properly, along with fixing some general background-issues with security (such as allowing people into certain rooms, etc). This is mainly due to me not feeling to well, and taking more naps this week than normal, since I’ve been feeling under the weather and have been tired.

Thankfully, I can feel myself getting better, and the cold leaving my system as the week goes on. In any case, this week has been more of a rest time than anything else. Hopefully, by next week, I will feel more like myself.

Thanks for your patience,
Jeffrey.